Actions & Stuff Features
Actions & Stuff is an animation and visual overhaul for Minecraft Bedrock by Oreville Studios. Its main appeal is not one single feature; it is the combination of player animation, mob animation, 3D items, armour, textures, particles, sounds and other visual details working together. For full setup and resource guides, visit Action and Stuff.
The pack has also grown substantially since its original release. Current Oreville documentation includes features that were not present in the earliest versions, so the exact experience can differ when you use one of this site’s historical downloads.

Player animations
One of the most noticeable parts of Actions & Stuff is the change to player movement.
The pack includes custom animation work for both first-person and third-person play. Over successive releases Oreville has expanded this system with movement changes and additional actions.
For example, the v1.10 release added or expanded actions such as:
- flipping while airborne;
- superhero-style landings;
- rolling after certain falls;
- sitting;
- balancing on narrow surfaces;
- directional swimming;
- broader player movement improvements.
The exact actions available depend on the pack version you are using.
Mob animations
Actions & Stuff also changes how Minecraft creatures move and look.
Oreville’s current product description emphasizes new and improved mob animations alongside the player-animation system.
Later updates have continued adding creature-specific variations and visual details instead of treating mobs as a finished one-time feature.
This means screenshots or feature lists from an old Actions & Stuff release may not show everything present in the current Marketplace version.

3D items and armour
Actions & Stuff replaces many flat or simple visual elements with more detailed models.
Current creator documentation describes:
- 3D item models;
- 3D armour;
- improved held-item presentation;
- optional 3D tool behavior in supported releases.
These changes are visual. They do not turn the resource pack into a new Minecraft edition or replace normal gameplay rules.
Textures and visual styles
Actions & Stuff includes its own visual treatment while still allowing players to choose how strongly they want the pack to change Minecraft’s textures.
Current Oreville documentation provides three texture-style options:
- Full Experience — Uses the complete Actions & Stuff presentation, including its broader texture and visual treatment.
- Vanilla Experience — Keeps the Actions & Stuff animations and 3D items while retaining a more vanilla-style texture appearance.
- Custom Experience — Keeps the animation/3D-item side while allowing another texture pack to take priority.
For the actual switching procedure, see Actions & Stuff settings.
Particles, sounds and smaller details
The pack is not limited to models and movement.
Current product information also includes:
- particle changes;
- sound additions;
- visual effects;
- custom armour presentation;
- broader texture changes;
- support for newer Bedrock visual features.
Some of these details are subtle compared with the larger player animations, but together they are part of the pack’s overall presentation.
Expressions skins
Oreville also provides an Expressions system for compatible skins.
Expressions can add facial behavior such as blinking, eye movement and animated eyebrows when a skin has been prepared for the system.
This is not the same thing as saying every Minecraft skin automatically gains facial expressions.
An Expressions-compatible skin needs the correct setup.
Oreville’s current Expressions documentation also notes an important console limitation: custom Expressions skins are not currently available through the same workflow on console because consoles do not provide the normal custom-skin upload route.
Do not present this as a permanent limitation; it reflects the creator’s current documentation and could change later.

Features added in v1.10
Actions & Stuff v1.10 was a major historical update.
Among its documented additions and improvements were:
- Tiny Takeover support;
- playable morph characters;
- flipping;
- superhero landings;
- rolling;
- sitting;
- balancing;
- directional swimming;
- player movement changes;
- themed boat visuals;
- optional 3D tool models;
- Cherry biome mob variants;
- additional 3D item improvements;
- new nametags, costumes and skins.
If you specifically need that release, use the Actions & Stuff v1.10 page.
Explore Detailed Feature Guides
For deep dives into specific feature areas, see our dedicated guides:
- Actions & Stuff Vibrant Visuals & PBR Textures Guide →
- Actions & Stuff Expressions Skins & Template Guide →
- Actions & Stuff Secrets, Nametags & Minigame Props →
- Does Actions & Stuff Disable Achievements? →
What changed again in v1.11?
Actions & Stuff continued beyond v1.10.
Oreville’s current 1.11 documentation includes support for the Chaos Cubed game drop, the Sulfur Cube, additional variants, minigame-focused nametags and props, new particles and further fixes.
That is why an old feature list should not be presented as though the product stopped at v1.10.
Does every historical download contain every feature listed here?
No.
This page explains the Actions & Stuff feature set broadly and uses current creator documentation for product context.
Older releases on this site represent earlier stages of the pack.
If a particular feature matters to you, check the version-specific page before assuming it exists in that old file.
For details on file format requirements, see our Actions & Stuff APK explanation.